One of my favorite map to work on, it's dark and old and it's a tomb. What could be better ? I had the challenge to make every gameplay feature still visible despite the mood of the map.
Don't forget the other talented people !
Environment Artist :
https://www.artstation.com/swissknifev1
Lead Light :
https://www.artstation.com/maneru
Art Director :
https://www.artstation.com/serylbook
Lead Environment Artis :
https://www.artstation.com/black_airway
https://www.artstation.com/nicolas_charlet
FX :
https://www.artstation.com/petrozanger
https://www.artstation.com/druon_bastien
https://www.artstation.com/assimby
Character Artist :
https://www.artstation.com/gautierfoucart
https://www.artstation.com/clintextrude
Technical Artist :
https://www.artstation.com/cheminfrederic
Level Designer :
Clément Audras.
Harris Nouraoui.
Thomas Rohart.
Hugo Saal.
Jérémy Venturini.
Thibaut Sowa.